Changelog - PEd 1.5.2
- Added a new macro PEd_CREATE_DUMMY_2D. When this is set to true, then a dummy object is created instead of the original one. This prevents executing game code in the editor. Applies only to objects that do not have set PEd_oObject3D as their parent.
- Added script for converting meshes to d3d_models and vertex buffers.
- Added script for loading 3D meshes from *.obj files.
- Extended math library (matrices, vectors).
- Fixed a bug where Content Browser would not work properly when you shuffle your resources in GM.
- Fixed create event of PEd_oObject2D (custom data containers would load twice in the Details panel in some cases).
- Fixed pivot rotation.
- Minor fixes and changes.
Files
PEd_152_DEMO.zip 3.1 MB
Jul 05, 2017
PushEd_152.gmez 243 kB
Jul 05, 2017
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PushEd - 2D/3D Level Editor (for GameMaker: Studio)
Level Editor for GameMaker: Studio
Status | Released |
Category | Tool |
Publisher | |
Author | BlueBurn |
Tags | 2D, 3D, GameMaker, Level Editor, Ludum Dare 38, map-editor, Real-Time |
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- Changelog - PEd 1.5.3Aug 09, 2017
- Changelog - PEd 1.5.0Jun 25, 2017
- Changelog - PEd 1.4.2Jun 02, 2017
- Changelog - PEd 1.4.1May 29, 2017
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