Changelog - PEd 1.5.0
- Completely rewritten GUI system from scratch.
- Improved layout of the GUI controls, so that they do not take up so much vertical space anymore.
- Moved tile layers from the Tools panel to the Scene Outline panel (visible only when in the tile edit mode).
- Fixed viewport zoom bug after creating an empty room/importing room from external file format.
- Possible to select instances of PEd_oObject2D in 3D mode.
- Changed instance properties in the Details panel are now applied to all selected instances.
- When saving to a .ped file a backup of the original file is copied into the %APPDATA% folder.
- Extended vector math library.
- Fixed pivot in tile edit mode.
- Updated documentation.
- Code clean up.
- Lots of other improvements and bug fixes.
- Minor fixes and changes.
Files
PushEd_150.gmez 234 kB
Jun 25, 2017
PEd_150_DEMO.zip 3 MB
Jun 25, 2017
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PushEd - 2D/3D Level Editor (for GameMaker: Studio)
Level Editor for GameMaker: Studio
Status | Released |
Category | Tool |
Publisher | |
Author | BlueBurn |
Tags | 2D, 3D, GameMaker, Level Editor, Ludum Dare 38, map-editor, Real-Time |
More posts
- Changelog - PEd 2.1.080 days ago
- PushEd 2 - 2D and 3D level editor for GameMaker Studio 2 is now in Early Access!Feb 07, 2022
- Changelog - PEd 1.5.4Feb 03, 2019
- PEd - Free for everyone!Sep 26, 2018
- Changelog - PEd 1.5.3Aug 09, 2017
- Changelog - PEd 1.5.2Jul 05, 2017
- Changelog - PEd 1.4.2Jun 02, 2017
- Changelog - PEd 1.4.1May 29, 2017
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